- Mistaking product design (CAD) and manufacturing technology for Mechanical Engineering.
- Mistaking colorful FEA plots for actual mechanics of materials.
- Mistaking basic machinery design for work that Mechanical engineers do.
- Mistaking Mechanical Engineering as being all about 'intuition' and ignoring concepts from applied physics and mathematics.
- Mistaking machinery design for something simple and straight-forward.
- Mistaking prototyping costs as being reflective of high-volumes costs.
- Skirting QA and pushing it downstream/Ignoring tolerances/finish as being non-issues that can be tackled when we get to production.
- Designing based on theory and not manufacturing practices. Mathematical optimization is great on paper, but volumes production requires constant eyeballs on metrics.
- Assuming that Mechanical Engineering is only about mechanical things.
- Assuming powerpoint >> product. It does seem that way when most of the senior engineers seem to just push powerpoints with facts/figures no one pays attention to. Ignore those people. Just about everyone else does. They are a great tool used by management to show supposed progress, but products are best at showing progress anyway.
- Assuming that Mechanical Engineering is not sophisticated and easier than EE or CS and that it has far lesser opportunities.
- Then getting an MBA because they made all the above mistakes/assumptions and thought that ME career opportunities are limited.
- Trying to cut costs during prototyping. Biggest mistake ever.
- Assuming fixture design (specially in optomechanics) to be something trivial or inconsequential. Poor engineers screw this up all the time.
- Assuming CAM is straight-forward because running a hobby router looks easy. It is easily one of the most sophisticated/under-appreciated fields I know; The CS in CAM lacks maturity mostly because of the black magic/alchemy descriptions that surround the complex process (CAD+CAM/scheduling+post+control+actuator+tool+real world). Most of the big 5 CNC manufacturers simple push their products from Robotics into products for 'computational machining'. A positioning problem is not the same as a material removal problem. This creates all the black art that surrounds CNC.
- Assuming that one CAM run is sufficient to predict the next 1000 runs.
- Assuming that the most important part in CAM is getting to the post. (It is actually knowing how to rework a part after repeated job interrupts. But this mostly applies to prototyping/LRIP).
- Getting confused between that rendering/scale in the Solidworks screen and the real object. Don't fall in love with your .sldprt file - that's not a real object and those are not real colors/appearances or finishes. In fact, avoid rendering at all. And if you do, don't get fancy with your color/light/camera choices - people will complain that the real part does not look as fancy.
It's a skill you pick up only if you try; or you could get it for free along with other spectrum disorders.
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